Mobile app
One app on both stores, not two projects
Building the same app twice, once for iOS and once for Android, doubles both the bill and the timeline. We work in React Native: one codebase, two native apps, and updates that ship together.
- Indicative budget
- €10–50k excl. VAT
- Timeline
- 1.5 to 4 months
- Who it is for
- Companies whose users are on the move — engineers, drivers, sales teams, consultants — or who need the camera, location or offline working.
What you get
- Two native apps, iOS and Android, from a single codebase
- Publication on the App Store and Google Play, accounts in your name
- Offline working where the job demands it
- Notifications, if they actually serve a purpose
- Test builds distributed before publication
- Crash and performance monitoring in production
How we work
- 1ScopingWhat the app must do away from a desk — and what it need not do at all.
- 2Flows and designsSigned off on a phone, not on a desktop screen.
- 3Test buildsGiven to your pilot users before anything is published.
- 4PublicationWe go through Apple and Google review for you, and handle rejections.
Frequently asked questions
Why React Native rather than fully native?
Because a single codebase costs around 40 % less to build and stops the two platforms drifting apart. For business use the performance difference is not perceptible. A game or a video-processing app, on the other hand, is built natively.
How long does Apple review take?
Usually one to three business days, though a rejection adds time. We prepare the listing and screenshots, and we handle rejections — that is included, not billed on top.
Do we have to pay for developer accounts?
Yes, and they must be in your name: $99 a year with Apple, $25 once with Google. We help you open them, but we do not hold them on your behalf.
Figures exclude VAT. French VAT at 20 % applies to customers liable for it in France.
Does this sound like your project?
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